Welcome
to the
Quarry Construct Official Docs
About
A voxel-based game, made using python. This game is specifically for building purposes.
Build Structures and get cinematic shots!
Game Control Guide :-
(Normal) In-Game Controls :-
Keys |
Actions |
W |
To Move Forward |
A |
To Move Left |
S |
To Move Backward |
D |
To Move Right |
Space |
To Jump |
Q |
To Switch Inventories |
G |
Toggle Player Perspective |
R |
Toggle Render Mode |
Esc |
Pause the game |
Right click |
Place Blocks |
Left click |
Break Blocks |
Control |
Sprint/Run |
Shift |
Sneak |
Keys |
Actions |
w + Right Click |
To Move Forward |
a + Right Click |
To Move Left |
s + Right Click |
To Move Backward |
d + Right Click |
To Move Right |
e + Right Click |
To Go Upward |
q + Right Click |
To Go Downward |
Left Click |
To Set your Rotation Point |
Shift + p |
Toggle Isometric View |
f |
To Focus the Camera |
Shift + f |
Reset Rotation Point |
(General Blocks) Inventory 1 :-
Blocks |
Keys |
Grass Block |
1 |
Stone Block |
2 |
Brick |
3 |
Dirt Block |
4 |
Stone Brick |
5 |
Wood Plank |
6 |
Sand Stone |
7 |
Andesite Block |
8 |
QC Block |
9 |
Lucky Block |
10 |
(Glass) Inventory 2 :-
Blocks |
Keys |
White Stained Glass |
1 |
Red Stained Glass |
2 |
Orange Stained Glass |
3 |
Yellow Stained Glass |
4 |
Light Green Stained Glass |
5 |
Dark Green Stained Glass |
6 |
Cyan Stained Glass |
7 |
Sky Blue Stained Glass |
8 |
Navy Blue Stained Glass |
9 |
Violet / Purple Stained Glass |
10 |
(Concrete / Solid) Inventory 3 :-
Blocks |
Keys |
White Concrete |
1 |
Red Concrete |
2 |
Orange Concrete |
3 |
Yellow Concrete |
4 |
Light Green Concrete |
5 |
Dark Green Concrete |
6 |
Cyan Concrete |
7 |
Blue Concrete |
8 |
Violet / Purple Concrete |
9 |
Black Concrete |
10 |
To get a cinematic shot, you will have to follow the classical method... "print screen".
Features
1. World Generation
2. First and Third Person view
3. Shadows
4. Build or Break
Build Blocks
Break Blocks
5. Different Block Textures
6. Block Chosen Detection
Yes, the crosshair changes as the block changes.
7. Render Mode
I know I'm bad at building :|
8. Isometric View
Controls given above ⬆️
9. Infinite_Fall_into_void = False
You don't fall infinitely into the void! You respawn!
10. Great GUI (I guess so..)
Launcher
Start Screen
Pause Screen
FPS Counter
Skins
Inside the 'QuarryConstruct_v2.0\QuarryConstruct' folder,
replace the 'skin.png' file with the new skin and the 'arm_texture.png' with the new arm texture.
(Do not change anything else inside that folder or the game will not function.)
Note: The new skin should also be in 'png' format, with the same name, i.e. 'skin.png' & `arm_texture.png`.
You can use any image/texture editing software like Photoshop, Blockbench, Ms Paint, etc.
For the base skin/models look into the 'QuarryConstruct_v2.0\Skins' folder.
Texture Packs (Beta)
For Texture Pack makers:
Download the 'texture_packs_sample.zip' file by clicking the download button below.
Then, using any editor of your choice, you can edit the textures.
Make sure not to rename any of image/model files.
For Texture Pack users:
After reciving the Texture pack zip file, extract in the 'QuarryConstruct_v2.0\QuarryConstruct' folder (Game Folder).
Delete the already existing 'assets' folder and rename the new texture pack folder to 'assets'.
Done! Enjoy!
Downloads
Bugs or Glitches?
Do let me know about them!
So that I can fix it in the next update!
Github
Youtube
Report on QC Forums